• Recent Work
  • Brands
  • About
  • Contact
Kevin Patterson

Kevin Patterson - UI/UX

  • Recent Work
  • Brands
  • About
  • Contact

A different spin on ordering

This app was a side project created with the small team of myself, another UX designer, and a single developer. We locked ourselves into a room every day with the goal of creating a full ordering application in only two weeks. It was an interesting experiment, coordinating what could be worked on at the same time so we weren’t blocking our dev.

We started by creating a persona of our primary user. After that, I handled initial sketches and wireframes, then we moved on to making a basic prototype to get in front of users as fast as possible. Once we had gathered some feedback, I made final mockups and handed over assets to our dev to complete the app.

This is what we were able to create.

 

 

Requirements

  • Full app in only two weeks
  • Ordering and Payment
  • Unique customization method (swiping ingredients on or off sandwiches and burgers)
 
  • Large, rich images
  • Very quick ordering experience, but fun & robust
  • MVP, avoid scope creep (time constraint)
 

 

Persona

 
 

Brian

  • Age: 21
  • Student at Ohio University- Lancaster
  • Frequently fast casual eater between class, studying, work, DJ gigs, and parties
  • Picky eater

Needs

  • Good taste at low price
  • Fun experiences & friendly service
  • Fast. Doesn’t want to have to wait in line. Clear and easy ordering process
  • Direct connection with food. Wants to see what he’s getting
  • Identifies with branding

Scenario

  • At the restaurant, but the line is out the door
  • Sees marketing about the app that allows him to order food from his online
  • Orders food on his phone, skips the line, feels special
  • Enjoys the experience
 

 

Sketches and Prototype

 

Here’s how the swiping to customize the sandwich works. It defaults to whatever style the user selects (everything, plain, extra style, etc), then swiping left reduces the item to “lite” and then “none,” while swiping right adds “extra.”

Note that the ingredients visually decrease when “lite” and “none,” and increase with “extra”


 

User Testing

After creating our basic prototype, we were able to have many users go through the experience while asking questions and receiving feedback. Here are some of the things we observed:

  • Users wanted a way to add sides or drinks and skip customizing a sandwich. Needed to add this option to the first screen.
  • Needed a screen that allowed users to order sandwiches as-is without customizing.
  • Some users were confused by the swiping to customize, added coach marks overlay.
  • Some people had trouble identifying what the toppings were for their sandwich. We needed to include a way for them to tap to see a description of all toppings.
  • Some users wanted plus and minus buttons to increase or decrease ingredients, but all were able to swipe intuitively once they realized they could.
  • Swiping left to increase and right to decrease matched their expectations.
  • One user asked to order a shake without whipped cream. Should offer at least some level of customization to side items in the future.
  • On review page, users wanted a way to remove items or increase quantity of items in cart.
 

 

 

Kiosk

 

With the increased size of a tablet, I was able to show more default styles to the user making this step faster. They can quickly make their selections and order immediately or move on to customization.

The kiosk is able to show all of the ingredient options at once, so the reliance on swiping wasn't necessary. We were also concerned that the kiosk itself might not always be an ipad, so a tap gesture was a much safer input method if the display was older.

 
“We had Kevin and Will present the mobile app and kiosk UX design in the morning. We had very engaged audience, appreciative of the amount of thought that went into the design. We got some good feedback, the session was very interactive, and thanks to Kevin’s and Will’s thought leadership, we were partners in the conversation.

Most people on this email (and many others) contributed to the success of today. But there are a few who I want to call out explicitly and thank them because they truly went above and beyond:

Kevin, who delivered great mockups on the consumer experience, demonstrated design thinking in practice and help change perceptions about NCR as the POS and ATM company. [Working alongside Curtis Evans and Will Ryan, they were] able to crank out a complete Android consumer facing app and wicked sandwich builder in 2 weeks’ time!”
— Honza Fedak, SW Engineering Vice President, NCR
 
 
Scroll